Stroggs - Classes
The Strogg are a barbaric race of telepathic alien cyborgs who will employ any means necessary to satisfy their dependence on the food-fuel known as Stroyent.
The Strogg have no conscience. They cannot be reasoned with or persuaded. Their only goal is the annihilation of all other forms of life in their path.
Strogg victims not mulched into Stroyent are forced to undergo Stroggification - a process of cybernetic augmentation and neurological hacking which removes their self-will and transforms them into ambulant weapons-drones, pliant to the will of the Supreme Strogg, the Makron.
| :: Agressor :: |
![]() | ![]() Role : Assault Specialist Equipment : Basic equipment : Spikes - Lightning Pistol - Shrap Grenades - Plasma Charge - Arming Tool Weapons choice : 1°) Lacerator 2°) Obliterator 3°) Hyperblaster Special Ability : These Strogg assault specialists are expert in the use of powerful heavy weapons such as the Hyperblaster fast-firing assault weapon and Obliterator Bosonic Orb weapon. They are equipped with a large number of Shrap grenades and explosive Plasma Charges. Class logo : |
| :: Oppressor :: |
![]() Role : Fire support. Equipment : Basic equipment : Spikes - Blaster - Shrap Grenades - Deployment Tool - Tactical Shield - Violator Beacon - Targeting Tool Weapons choice: 1°) Lacerator 2°) Accurized Lacerator (XP upgrade)Special Ability: Strogg fire support experts, they can call in artillery deployables such as the Plasma Mortar, Rail Howitzer, and Orbital Laser, and can direct their fire against enemy targets. For closer combat, they are issued with a rapid-firing Lacerator. Class logo : | ![]() |
| :: Constructor :: |
![]() | ![]() Role : Engineering and support expert. Equipment : Basic Equipment : Spikes - Blaster - Shrap Grenades - Deployment Tool - Repair Drone - Mines Weapons choice : 1°) Lacerator 2°) Nail Gun 3°) Lacerator + Plasma Launcher (XP upgrade) Special Ability: These Strogg engineering experts can construct and repairs dynamic objectives and deploy anti-personnel and anti-vehicle turrets. Constructors can choose from one of two support weapons: the Nailgun, or a modified Lacerator with built-in Grenade Launcher and are issued with a number of Proximity Mines and the Repair Drone. (An AI-based automatic repair tool that will pursue damaged Strogg vehicles, repair them, and then return to the Constructor - providing he's still in range.)Class logo : |
| :: Technician :: |
![]() Role : Medical support specialist. Equipment : Basic equipment : Spikes - Blaster - Shrap Grenades - Stroyent Tool - Stroyent Cell Weapons choice : 1°) Lacerator 2°) Nail Gun Special Ability: The Technician keeps his teammates alive and shooting by replenishing their Stroyent supplies, giving them both health and ammunition in one fix. He can also create Spawn hosts out of fallen GDF troops, allowing a Strogg reinforcement to spawn right at the battlefront. And finally he can revive teammates but at a slower rate than their human counterpart. Class logo : | ![]() |
| :: Infiltrator :: |
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Role : Infiltration, sabotage and reconnaissance specialist. Equipment : Basic equipment : Spikes - Blaster - Scrambler Grenades - Deployment Tool - Hacking Tool - Flyer Drone - Teleporter Weapons choice : 2°) Rail Gun Special Ability: The Infiltrator is a stealthy backstabber and saboteur. The Infiltrator can possess fallen GDF players by using their corpse as a disguise to infiltrate GDF bases. The Infiltrator is an expert sniper and can use either the Railgun, used for Long-Distance Sniping, or a modified Lacerator with increased accuracy. He also carries a remote Drone, which can be used to spy on the enemy. Class logo : |










